I am using a xinput gamepad with the axis mapping and blueprint done exactly as described in Unreal Input. The game works well with the keyboard and mouse inputs but does not work with the gamepad.
However, the gamepad works in the editor window when not in play mode for navigation and also works very well in the simulate mode.
I have a speedlink xeox pro analog gamepad with xinput compatibility and I have ensured that the xinput mode is turned on.
Can anyone help me resolve this issue.
Thanks in advance.