Hi -
I’m trying to build a c++ plugin that can interface with Jira and I’m getting a linker error when I add this to my imports
#include "Interfaces/IHttpRequest.h"
The exact error in Xcode is
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Undefined symbols for architecture arm64:
"FHttpModule::Get()", referenced from:
FweeeeModule::OnSpawnPluginTab(FSpawnTabArgs const&) in Module.weeee.cpp.o
ld: symbol(s) not found for architecture arm64
/Users/Shared/Epic Games/UE_5.3/clang:1:1: linker command failed with exit code 1 (use -v to see invocation)
The Unreal docs suggest using Rosetta but that was removed in Xcode 15. I’m trying to compile this for “Any Mac (Apple Silicon, Intel)” if that helps (I forget what that option is called in Xcode). The http module is the first Unreal c++ module I’ve tried to pull in. Do they not provide arm64 libraries for all of their api?
I ask b/c it seems that the non-Windows platforms are only supported in a second class manner and I’m trying to figure out if continuing this on my Mac is pointless and if I am forced to use a Windows machine and Visual Studio.
Thanks in advance!