Hi Ed,
Thank you for your answer! However, this seems to be similar, but is for PC only, right?
I think our issue is related to how the XboxOneInputInterface initializes gamepads, which is not the same as the XInputInterface.
Hi Ed,
Thank you for your answer! However, this seems to be similar, but is for PC only, right?
I think our issue is related to how the XboxOneInputInterface initializes gamepads, which is not the same as the XInputInterface.