📃Documentation
Build reliable save and load workflows for your Unreal Engine projects.
Ultimate Save & Load System is a Blueprint and C++ plugin for storing and restoring common game data. It supports primitive values such as strings, integers, and floats, as well as container types including arrays and maps, providing a flexible foundation for player data, settings, progression, and gameplay-state workflows.
Core features:
• Blueprint and C++ integration
• Save and load operations for common game data
• Support for strings, integers, floats, arrays, and maps
• Flexible data handling for projects of different sizes
• Documentation included
Use the system as a foundation for your own save data, settings, progression, and gameplay-state implementation without building the underlying data-handling workflow from scratch.
Please check the documentation for the supported Unreal Engine versions and the exact package contents before purchasing.