Hi! I happy to introduce you my system for character customization (like in Black desert online).
Features:
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This is lightweight customization character system via only Blueprints
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Can be extended for your purposes at any time - from creatures to weapons for example
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All basic stuffs are made as simple as possible - add colors, tattos and other things takes only few steps
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UE mannequin compatible model
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Model is about 7000 tris
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All code is in bluerints
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Skin, eyes and cosmetics customization
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Very simple integration workflow
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No blendshapes - only bones deformations are used
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Moving/scaling modes (fully ajustable - for every bone you can adjust translation/scaling limits, scaling mode - uniform or not, cursor speed to reach max/min values)
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Can be used for absolutely different kinds of models(from weapon to aliens)for example
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Number of Blueprints: 24 (14 of them are widget Blueprints)
As soon as possible there will be some important, free of charge updates, like basic hair pack and sliders support.
https://www.unrealengine.com/marketp…ization-system
Good day!