I made a simple Level Sequencer that plays Wwise event at 0.0 x play rate. For strange reason it rapidly replays event and produce glitched audio. It also FPS dependant. You can test it here
I made a simple Level Sequencer that plays Wwise event at 0.0 x play rate. For strange reason it rapidly replays event and produce glitched audio. It also FPS dependant. You can test it here