Just updated Wwise to the recent version 2016.1 (with Wwise Launcher) and UE 4.12.
Downloaded Wwise and Wwise plug-in for 4.12 from their site
And it doesn’t want to work. Events “simply” don’t play.
Converted Wwise project to 2016.1 without errors. Generated sound banks without errors.
Importing sound banks to Unreal throws one warning which looks quite innocent:
LogAkBanks:Warning: Unable to parse JSON SoundBank metadata files. MaxAttenuation information will not be available.
And I get this error while I try to play any event (from Content Browser or in game)
LogAkAudio:Error: Codec plug-in not registered: 262145
Any ideas how to fix it?
Do you know which plug-in has this ID?