WuHao1 - 3D Gaussian Splat Rendering.

3D Gaussian Splat Rendering System

  1. High-performance 3D Gaussian Splat system for Unreal Engine 5, with two optimized rendering pipelines:

    AV3UESplatActor (ComputeShader + GlobalShader)

    AV3UESplatActorVF (ComputeShader + VertexFactory + MeshMaterialShader + MeshPassProcessor)

  2. Supports complete 3D Gaussian parameters, 3 position compression formats, 3 covariance compression formats, and 4 spherical harmonics compression formats.

  3. Dual sorting modes (CPU / GPU), 3 display modes (Splat / Ellipse / Point).

  4. All parameters adjustable at runtime.