WSM Game Studio - New Input System Utilities

Render pipeline compatibility:

Built-in ✅ | URP ✅ | HDRP ✅

Additional composite input bindings that make it easier to avoid overlapping input issues when using multiple button combinations, without relying on the input consumption settings.

This asset extends the new input system by introducing the 'not pressed' modifier, increasing the number of button combination permutations without sacrificing input mapping readability.

Additional Input Bindings

  • Binding With Not Pressed Modifier

  • Binding With Two Not Pressed Modifiers

  • Binding With Pressed And Not Pressed Modifier

  • Positive/Negative With Modifier

  • Positive/Negative With Not Pressed Modifier

  • Positive/Negative With Two Modifiers

  • Positive/Negative With Two Not Pressed Modifiers

  • Positive/Negative With Pressed And Not Pressed Modifier

Obs: The new bindings can be used with or without input consumption, depending on your project’s needs and personal preferences.

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Official Website: https://wsmgamestudio.com/