I’m building a simple metal stair and going to do the handrail now.
But I’ve failed at some point. The corners of my curved pipe/handrail have no textures.
I know my UV-Map is a poor one at this point, but nevertheless shouldn’t it show up something? I’m really confused about that.
Hi! I think your nomals are flipped, but this happening when you export your file. Select you mesh in object mode, and hit ctrl+a → rotation and scale. Then check your normals again.
On exporting my handrail I was thinking: “Why are you checking ‘Apply Transform’ on export? I think I don’t need that.”
Don’t know why I didn’t challange that stupid decision and tried out something else around that problem.