Hey guys,
I’m building a simple metal stair and going to do the handrail now.
But I’ve failed at some point. The corners of my curved pipe/handrail have no textures.
I know my UV-Map is a poor one at this point, but nevertheless shouldn’t it show up something? I’m really confused about that.
The Problem
The UV-Map
Someone got any ideas about that?
For the corner u see, I marked all seems to get unstretched rectangles. Changed nothing for that.
Don’t have to flip normals. It’s all “blue” from the outside on blender.