Wrong Matinee actor playing during first level startup

Hi there!

So I have a pretty weird issue I can’t seem to figure out. I have two matinee sequences in my level, both triggered via blueprints like so:

The problem is that when I launch the project for the first time (or play the packaged game), the two matinees I have seem to switch places, resulting in the wrong one being played. However, each subsequent build start plays the matinees right.

I’ve also tried to trigger the matinees using a for each loop with break, using tags - still the same issue.

Any help is appreciated!

EDIT: I also checked to make sure my default level is the right one, in addition to the project game controller and all of those in the actual project settings.