For some reason after packaging my game, once my intro graphic fades off the screen the game reverts to the generic third person game mode. It didn’t do that before. I already went to project settings as well as world settings and it its set to the correct game mode. : BP_AdvanceInteractiveStoryGameMode.BP
WHY could this possibly be happening? I think not too long ago I switched game modes to test something that didn’t work out and then I went back to normal and then it works perfectly like it does now inside the editor but not when it’s packaged.
Any help would be greatly appreciated.