Wrong Game Mode - After Packaging

For some reason after packaging my game, once my intro graphic fades off the screen the game reverts to the generic third person game mode. It didn’t do that before. I already went to project settings as well as world settings and it its set to the correct game mode. : BP_AdvanceInteractiveStoryGameMode.BP

WHY could this possibly be happening? I think not too long ago I switched game modes to test something that didn’t work out and then I went back to normal and then it works perfectly like it does now inside the editor but not when it’s packaged.

Any help would be greatly appreciated.