Hi there,
I am having a strange issue running Unreal on my PopOs!.
The editor loads up, but the aspect ratio of the windows and all its elements is not the correct one. This results in text, buttons, etc. being very small and sometimes difficult to read, understand, or just click onto. It looks like editor picks a higher resolution than what it the one I am using for that screen.
Do you know why this could happen? I tried with a few compiled versions of UE5, and they all give the same issue.