Writing text on materials

Ok so what i need to do is draw text (which can change) on top of a material on a model… let me give you an idea of what i mean… what would be a good way to do this in blueprints?

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You can use Canvas Render Targets to draw Text. You may then use the RenderTarget in a Material.

You also have the option to use Decals.

Thanks, i’ll try this out.