wrapping

Is there a way to make a scene wrap so that the map continues when the character reaches the end by going to the other side of the map? Like pacman does, but from a 3d perspective.

Thanks

check it out, theres a whole post about this already:) see my posts for a dl link for the prototype
https://forums.unrealengine.com/development-discussion/content-creation/81813-trying-to-make-a-looping-map

Sweet! I’m going to check it out tonight. Thank you so much :slight_smile: