In this video you can see the shadows do not move in the editor (which is the result I want to have happen), then when I play and go to run-time the shadows begin to move and become choppy.
What I see in the editor is the result I want, WPO on the foliage with static shadows.
However what I get in-game/run-time is WPO on the foliage with choppy moving shadows.
All my foliage have these settings on their shadows:
Any ideas on how to fix this?