Would tapping a button in a widget be equivalent to "clicking"?

I’m currently building a mobile game in UE4. I’m using a widget for the start menu. However, there is no “tapping” event. Would the “clicking” event be the same? I don’t know, I’m pretty new to UE4.

I’m not good with mobile but widgets can override onTouch - that might be it.

And testing it with a button should be quicker than posting a question :wink: