Hi Crocopede,
This has been fixed with 4.8.
While there is no option to do this from a clickable menu or drop down like other viewports this is still available via the keyboard shortcuts. For instance, using the Alt + 3 will go to Unlit mode.
I’ve submitted a feature request for this to be on by default in this viewport as well. UE-15059
Capsules do not always detect the correct alignment of the bone. This is not only true for rotation, but in some situations it even holds true for position. It clearly indicates the pivot in the correct place, but your collision body is 9000 miles away from it. And yes… the bones are zeroed and holds no strange transforms
You mention a AH post already. Can you link to this for me and I can check the status and see what’s going on.
Thanks for the feedback!
Tim