I have gone through the tutorials, but there is so much not covered. I got the basics, created a door way that collapses on the user if they don’t move fast enough and that is about as far as I have gotten with doing anything on my own. I still can’t figure out in third person how to assign a gun or build something so the player can pick up and look at an item. Shoot even going through the examples is to much of a pain because there is no good explanation of why these blueprints require all these little nodes or a way that I can find of seeing the set values of variable created.
What I would like to see from a tutorial and what I am willing to pay money for
- Blueprinting an fps or 3rd person from start to finish, rigging a camera, moving characters
- Attaching items to the player then rotating between items, replacing the blue guy with my own character
- Setting up custom collisions with enemies, tracking score, lives, what not
- enemies and enemy ai
I know many of you will thinking just read the documentation … I don’t have time to trial and error my way through this, I need someone to hold my hand for the first part, I work 50 hours plus a week. I just want someone who really knows blueprinting to dummy proof this for me, I think if someone can really do an amazing tutorial for blue printing covering these things then picking up the rest would be a cinch.