I’m new to Unreal Engine, so just tell me if I’m doing something wrong and I’ll try my best to fix things.
Now, I was following some blueprint tutorials and for some reason no matter what I changed in the blueprints, nothing really changed. It wasn’t until I found out that I could change the same things in the editor details (Look at the pictures in attachment for what I mean by ‘editor detail changing’ and ‘blueprint detail changing’).
My question is;
Is it a bug?
Am I missing the point, or can I lock the editor from overwriting the blueprint editing?
If I can lock the ‘editor detail’ overwriting, where and how do I do so?