Would it be possible to show and allow editing of interchange pipeline settings in an asset's editor?

With legacy import you used to be able to see and modify the settings used to import certain assets like static meshes, skeletal meshes, etc. in their respective editors:

Since the switch to interchange, we only see a very minimal list of properties:

Sometimes settings get checked or unchecked unintentionally. It would be helpful to tell at a glance which settings were enabled/disabled during an asset’s import.