i Have been using UE 4.15 for sometime .
and following some tutorials from the documentation and Created a landscape and then it showed that there objects need rebuilt so i press the “Build” Button but the same thing was showing so i tried to press “build lighting only” but same Message is still there .
so i took a look at output logs and find it Say WoroldInfo_0 Maps need lighting rebuilt searched for solutions on google but none of them worked .ve the
although i have lighting importance and post process
Here is a very useful link with many tips to troubleshooting Lightmass. If you have a large open world, you may want to disable light pre-calculation altogether:
oh .
i will search and inform you .
but i tried to put static lights to 0 and then restarted the projects stuck at 39%
it’s not an open world project or anything
just the default map with a point light
You can try to install 4.18 but keep 4.15 as well. You can have multiple versions of the engine on the same machine. Make a full copy of your project just in case. Convert the copy to 4.18 and check whether it works better. If it does, you can switch to 4.18 for good.
That looks more like a locale problem. UE4 tries to use the Language/Local Settings from your operating system. You can switch to a specific language (English) under Editor Preferences -> Region & Language.
Ok try this. Create a new empty project. Open your current project, select your Level in the browser and Migrate it to the new project. All dependencies should automatically be migrated for you. Open the new project and check if you are able to build in it.