I’m making a 3d widget which is nameplate. So, i need to do the nameplate billboard, and i made it successfully. But, there’s a critical problem. The nameplate widget is following camera late.
Here’s a screenshot about that
as you see, it is not aligned to horizon perfectly when i rotating camera. (i want it align to horizon perfectly.)
Now, here’s a blueprint script work billboard. (It is working on Tick Event.)
I doubt two things.
- Widget’s rotation is interpolated automatically by unreal engine.
- Tick and render is not synchronized.
I can not find the reason why it is happened. Please help.