Going into project settings there are no options to enable world partitioner. The only thing that is shown is the is the commandlet class option. Not sure if this makes a difference but I am running the latest version of both MacOS and UE5. I have literally tried everything from enabling from project settings, enabling from world settings, running the commandlet code provided in the Epic Games provided UE5 World Partitioner Tutorial. The option to enable this is simply not available.
Any help would be much appreciated!