Hi all,
I have a landscape in world partition and its sections (tiles) are dissapearing prematurely from the camera and I don’t know how to stop it. Could anyone point me to where in World Partition I need to look to fix this?
This issue doesn’t happen in sequencer in the editor. It happens when I render using MRQ.
I initially wasn’t using World Partition, but I converted to it, after the single massive lanscape kept crashing MRQ.
-Simeon