Hey!
We are trying to have a replication graph + world partition at once. We want to fit X players in the same dedicated server, all playing in individual-level instances without interacting with each other. We already have a setup (Actually a tool) that places all these level instances in a grid during editor time. Still, when launching the game, all the actors inside the level instances are not replicated. Someone else faced this issue? Did you manage to fix it? I appreciate any help.
I appreciate any help you can provide.