Hey everyone!
I’m working on a side project where I want to have a seamless experience (no loading screens).
I was initially going to do it using level streaming, but reading through the docs it was recommended to use world partition.
I’ve been in the games industry for almost 15 years, so I’m pretty conformable with the basic level streaming workflow. However, I don’t wanna be a grumpy guy who only works with what he knows and ignores new tech.
Some considerations I’ve run in too.
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The game is a platformer, Id like to be able to reset the world and actors very quickly (using on reset at the moment)
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I want to handle different baked lighting set ups throughout the game
What do you recommend? Any thoughts?