unload all region but landscape still exist. can not figure out the problem , it can load properly at begining, i try to delete all the other actor , but still can not load properly
I am currently having the same issue. If I try to use the command “wp.Runtime.ToggleDrawRuntimeHash2D” in the console, the debug image doesn’t even show. I can only see the legend which says 19 cells loaded. No matter where I go on my landscape, cells are not loading/unloading.
I can’t find any answers for this anywhere. Not many people are responding to world partition stuff for some reason. Maybe no one knows…
I am currently hitting this issue, was working fine after creation then coming back after restarting the project the entire landscape is visible and has no way to unload, world partition is saying it’s all unloaded. I am using landmass and it’s also not working with the landscape now.
Edit: Ver 5.4.2