World Partition not generating all regions?

As you can see, only 4 regions are generated, the others not.

My map is 12241px * 12241px, it has 576 components, the grid size I used was 2 (2x2=4 components), and the region size is 16.

Why is it not generating? I cannot load the proxies that are not in a region.

edit: it looks like this. It’s like the components that are not inside regions are flat at Z=100 (original Z value for the landscape transform when importing heightmap).

edit2: it seems that using 1x1 sections per component works well, it’s when using 2x2 that it doesn’t. Do you know any way to use 2x2 sections per component? I would prefer that since 1x1 makes my components go over 2000, while with 2x2 is only 576. So now I have a lot more draw calls.

Sorry for the bump but does someone know how this works?

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I’m using UE 5.6.1 and the issue still persists. The one thing I noticed is I don’t normally run into the issue if I’m using 255x255 quads. I was also reading, it’s best to try and keep components down to as few as possible for your landscapes otherwise it gets very expensive and to never go more than 1024. Maybe when these components jumps up it has issues for the volumes to be calculated. Until the bug gets fixed, i’ll prob be sticking with map resolutions that match the 255 quad settings. I also noticed the resampling doesn’t work if you try to resample your heightmap import to fit. But, you can create Location Volumes manually and place where you want them and rename. Essentially, this is all the grid and region settings are doing is to automatically create them for us. So if they don’t create it right or do all of them, just manually duplicate or create more of them at the size you want and place them in the editor. Keep in mind, this region they make is for loading partition regions not just for landscape but to allow for custom loading for other devs on the team to be able to isolate their work in those areas and not impact others. These volumes are actually really handy. But the landscape auto gen for them needs to be fixed because it’s confusing the heck out of everyone.