So I am trying to build HLODs for my World Partition Map, but it keeps on crashing.
I’ve tried to built them now already several times through windows shell but i always get stuck at this error
Can't save C:/Users/morit/wkspaces/PROJECT QUARANTINE/Content/__ExternalActors__/Maps/Gameplay/LVL_Quarry/2/XE/53Q96MEVKU3NXFXA9BAPT4.uasset: Graph is linked to external private object StaticMesh /Game/Temp/HLODLevelStreaming_HLODLayer_Instanced_00000000e2a049cc_InstanceOf_/Game/__ExternalActors__/Maps/Gameplay/LVL_Quarry/7/EN/TDZMTK3LLCA16KNJIQRL44_Trashed_5236.StaticMesh_Quarry_HLOD_Instanced_0 (StaticMesh)
I already tried to call the resave all actors of world partition through the shell and also always deleted and setup hlods before running the build command… but nothing works. Any help would be very much appreciated!