When the landscape feature ‘Is Spatially Loaded’ is enabled, and parts of the landscape are unloaded, editing (skulpting) the landscape results in editor crash.
Related forums.unrealengine.com/t/world-partition-landscape-loading-editor-build-crash/
When the landscape feature ‘Is Spatially Loaded’ is enabled, and parts of the landscape are unloaded, editing (skulpting) the landscape results in editor crash.
Related forums.unrealengine.com/t/world-partition-landscape-loading-editor-build-crash/
The fix here is to load all landscape tiles.