World Partition: Editor Crash when Editing Landscape

When the landscape feature ‘Is Spatially Loaded’ is enabled, and parts of the landscape are unloaded, editing (skulpting) the landscape results in editor crash.

Landscape-World-Partition-Crash-Spatially-Loaded

Related forums.unrealengine.com/t/world-partition-landscape-loading-editor-build-crash/

The fix here is to load all landscape tiles.