this worked for me:
UnrealEditor.exe “E:/Documents/Unreal Projects/AUH_Digital_Twin_Explorer/AUH_Digital_Twin.uproject” -run=WorldPartitionConvertCommandlet “AUH_Digital_Twin” -AllowCommandletRendering > e:\output.txt
this worked for me:
UnrealEditor.exe “E:/Documents/Unreal Projects/AUH_Digital_Twin_Explorer/AUH_Digital_Twin.uproject” -run=WorldPartitionConvertCommandlet “AUH_Digital_Twin” -AllowCommandletRendering > e:\output.txt