I am trying to convert a map from UE4.27 to UE5.03. I am hoping to use the World Partition Conversion Commandlet. World Partition in Unreal Engine | Unreal Engine 5.0 Documentation
However, I am getting the “Failed to open descriptor file” error. I believe the reason is that the map is not in the same directory (or even drive) as the UnrealEditor.exe
UnrealEditor.exe is in an A:/filepath, the project file is in a B:/filepath
Has anyone found a solution?
Do I need to move the project over to the same drive?
EDIT: I tried to use the full filepath as the map name. Didn’t work. I’ll try moving it next.