World Partition Cells not unloading properly

i still have the same problem, there has been no fix so far. im just ignoring it for the moment and hoping maybe 5.1 will have a fix.

luckily in my game i have an alien snowy huge landscape, and the density of the fog and snow hides the landscape chunks that dont unload and float in air in the distance. but it’s still a problem that needs fixing. i hope the devs will notice.