hi, i was wondering if anyone experienced this issue before? in a world partition map design when i load my map and press play in the editor, the entire map loads instead of just a small portion. my scene has 130,000+ spatially loaded actors, you can imagine if the whole world loads my fps will be terrible. infact it was down to 10 fps. I triple checked that streaming was enabled so thats not why this happening.
before this happened, i was getting about 90 fps in scene. im not sure what changed. does anyone have an idea? maybe i pressed a button or ticked a box somewhere im not sure why the entire map loads