World Outliner, folders and groups, quality of life improvements

All of these make perfect sense. When moving on from Unity or Maya those shortcomings are a real hindrance to workflow.

It feels like folders (and to a certain extent the outliner) are still a fairly “new” thing to UE5 and as a result are not completely implemented yet. I know they’re actually not that new but they clearly still need a lot of love to be fully fledged…

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