Hi, im wondering if anyone here has got the “enable multiplayer world origin rebasing” option working?
I have tried to enable it for my project (16 2k tiles landscape) but its not working, i don’t think. My animations are still jittery when far away from the origin.
My questions, do i need to also enable the option in the world settings (i’ve tried both off and on here)
Is there something i have to do on the client?
Any help appreciated as i really cannot find any useful information about this…