I am just pointing out a bit of an error in the documentation at World Composition User Guide | Unreal Engine Documentation
As of 4.14 the origin Re-basing for multiplayer is in unreal engine. See here -> https://github.com/EpicGames/UnrealEngine/pull/2359
However the docs say
- Would it be possible to get some form of Documentation on this feature so I know that I am as well as others are implementing it right?
- Fix the text saying that it is not supported in UE.
Thank you for your time,