World of tanks dev

Tell me how to implement a tank drum for 4 projectiles with cd between shots and so that it shoots not one projectile at once but two and TTX tank weight thrust-weight ratio well porous characteristics like world of tanks and containers, otherwise there is no such information in advance thank you.

Подскажите как реализовать барабан танка на 4 снаряда с кд между выстрелами и чтоб стрилял сразу не одним снарядом а двумя и ТТХ масса танка тяговооруженность ну пористые характеристики как world of tanks и контейнеры а то такой инфы нету негде зарание спасибо.

A what? How about a timer:

• fire, start timer, remove 2 projectiles
• do we have projectiles left? true / false
• timer expired, if true, start it again, fire 2 projectiles
• go back to 2nd bullet point

1 Like

Hey there @RESTORATOR74! For the burst fire mechanism, you could check out this video that goes over a timer setup for burst fire (and other fire modes) for weapons. However when it comes to the dynamics of your projectile’s movements you may need to do a bit of research on the physics behind it and just apply them to the stats of your projectile.

Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.

thank you very much

Another thing I had thought about while answering a different question on weapon ballistics/physics, if you’re looking for a solution that’s replicated for multiplayer this free plugin could speed up development a bit but it lacks your exact needs, so you would have to add on to it.