World Map System with Fog Of War

Fab: World Map System on Fab

Documentation: Pixiebell Map Navigation Documentation Link

Demo Video: Youtube Demo Link

Demo Multiplayer Video: Youtube Multiplayer Link

Contact Email: marketplace@pixiebellgames.com

Usage :ribbon::

  • Custom texture world map: User can add it own texture map to pan/zoom on the world map widget.
  • Fog of war: Reveal explored area as the player progress through the map.
  • Switch dungeon map: Upon entering a dungeon trigger box, player can switch to that dungeon map.
  • Add Icon: Icon can be added for example: to a static mesh on the level map using a blueprint component, that icon will be added both to the actor overhead(for mini map) and on the world map widget.
  • Update Icon: An update function is provided that will update the icon both from the actor and world map, in addition to updating it from the game instance.
  • Multiplayer(player icon): View other player icon from both mini map and world map.
  • Multiplayer(RPC): Example on how to manage icon replication is given in the documentation.
  • Custom Marker: Change icon and add description.
  • Waypoint: Indicate the user the direction and distance of it waypoint set.
  • Save Functionality: save fog render target as bytes, icon data as structures.