Documentation: Pixiebell Map Navigation Documentation Link
Demo Video: Youtube Demo Link
Demo Multiplayer Video: Youtube Multiplayer Link
Contact Email: marketplace@pixiebellgames.com
Usage :
- Custom texture world map: User can add it own texture map to pan/zoom on the world map widget.
- Fog of war: Reveal explored area as the player progress through the map.
- Switch dungeon map: Upon entering a dungeon trigger box, player can switch to that dungeon map.
- Add Icon: Icon can be added for example: to a static mesh on the level map using a blueprint component, that icon will be added both to the actor overhead(for mini map) and on the world map widget.
- Update Icon: An update function is provided that will update the icon both from the actor and world map, in addition to updating it from the game instance.
- Multiplayer(player icon): View other player icon from both mini map and world map.
- Multiplayer(RPC): Example on how to manage icon replication is given in the documentation.
- Custom Marker: Change icon and add description.
- Waypoint: Indicate the user the direction and distance of it waypoint set.
- Save Functionality: save fog render target as bytes, icon data as structures.