Hey guys,
Problem 1: So I’ve got an issue with my map. I’ve created a 16x16km terrain and the terrains load in nicely via the World Composition tool. However, the LODs appear greyed out until I move closer to them in playmode. In editmode they appear as planned.
So, how do I make the material appear on the terrain LODs even when far away? Any suggestions? Got any tips on how to reduce the sharpness of the LODs aswell, as in how spiked they appear from a distance?
Problem 2: Along with this LOD issue, the trees I’ve used wont render from a distance, only about 100m away from the character. I’ve fooled around with all the foliage parameters to no avail; how should I go about making massive forests that the player can view from a mountaintop and onto other terrain LODs?
I will upload pictures once I’m home.
Ps: Im not sure if I posted this in the right section.
Thanks for reading,
Sim