World machine import issues

I’m having some trouble importing world machine data into UE4. From what I can see the Z value is stretched on import. I’m using a default map for testing and a trial version.
I’ve provided some images and my import settings. Any ideas?


It looks like you are using too small of a space for the heightmap you are using. Try increasing the number of sections or components.

Hi Crofty,

We have not heard from you in quite some time. I am marking this thread as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information. Thank you!