World Machine Height Map with Textures to UE4

Hi

I’ve been searching google for 2 days now looking for a video tutorial on how to make my map with textures on world machine and import to UE 4.
I can make a height map (that bit is easy) but can find anything for height layering my textures so my cliffs are one colour, flatish ground is grass and low ground is mud/sand and how to import this to UE4.

Any one give me so help or youtube tutorial?

Thanks

Take a look at this one -> and combine it with the material shown in this video: :slight_smile: