CCTV is almost done, but the problem is that the situation around CCTV does not load unless the player visits…
If you look at the map on the right side of the two pictures, the CCTV is installed in the direction of 1 o’clock on the map, and in the second picture, the white arrow is where the editor is currently looking at.
I have to manipulate the editor and go to the 1 o’clock direction to load the surroundings and the screen will be displayed normally on CCTV…
In the first picture, I didn’t go in the direction of 1 o’clock, so I can only see clay-like mash that is not loaded on CCTV…
I’ve manipulated the LOD for people and vehicles, but as soon as it’s Spawn, it’s included in Mass, so I can’t see the object information
Can you help me figure it out?
- Can I see a normal screen from the CCTV installed even if I don’t go in the 1 o’clock direction
- Even if a vehicle or person moves away from the player, can objects continue to operate my blue print without being included in HLOD etc
I wish I could simulate the whole city without considering FPS at all…
The exact location is important, and the speed of the game is not important.