World dimension

I am new to Unreal Engine. I am using the third person template, and I imported an environment which I created in Blender. The environment has road, and am trying to make the character to walk on it. It seems, the existing mannequin has a limitation to itself, as it is not crossing a particular border. I am not sure how to extend that limit. Can someone please help me to do this?!

To me it sounds like you’ve got bad collision on one of your meshes. You can change the view mode to “Player Collision” to show all of the colliders (barriers) in your scene.


This should help you track down the problem.

Thank You so much. Yes, there was some bad collisions. I fixed them all now. It is working fine now.