So, I’ve been learning blueprints for a little while now and obviously my ultimate goal is to work on my own game. One thing which never really occurred to me until today is how the hell do people create worlds which look awesome, like the buildings cannot be created from the individual shapes etc? I didn’t see any opportunity to make detailed terrains in UE4? So! Two questions.
- How would I go about create big terrains with multiple textures, for example snowy moutains with very heavy snow at the top and kinda fading rocks down to the bottom aqnd alsolakes etc, the game I’m going to work on will be a sort of arena shooter with a big world for people to adventure in.
- How do people create individual buildings and where do I get custom models from which i can import into my game?