Hello, i have world with streaming levels. All levels are same sizes and identical bounds. So, after adding few static meshes / actors / characters to levels i found my world composition looks like this:
Is it normal?
Hello, i have world with streaming levels. All levels are same sizes and identical bounds. So, after adding few static meshes / actors / characters to levels i found my world composition looks like this:
Is it normal?
composited by Picasso ))
kk, what added to levels and what can cause of this:
Some time ago i notice that if to add particle to level - level’s bouds will be collapsed. This way there no particles. What else can to collapse levels?