I’m facing a problem which is keeping me from getting started with landscape making in my project. The situation is as follows:
I have a MAIN LEVEL which handles all of my game play and menus.
My game should have 3 different open world MAP LEVELS, optimized by activating World Composition.
When I try to load the MAP LEVELS using the LOAD LEVEL STREAMING node only the persistent level loads and not the sub-levels containing the Landscape.
What am I missing? Can anyone help with advice?