World composition seams

I just wanted to check before I log this as a bug, any reason why tile border texture seams appear even though the terrain has no gaps? You can’t paint over it and re-build does nothing.

In short it’s a white line where the tile borders are.

Yeah, we are aware of this problem. Each tile is a separate slate widget and looks like there are some precision issues with widgets positions calculation. I will look closer if we can improve this.

Appreciate you replying, thanks for looking into it.

Is there a way to hide the seams some how? Placing trees / rocks / grass / bushes over it?