I have read the documentation for world composition. I have followed the steps to set it up. While using it there are some things i cannot figure out that i dont see in the documentation. Like Can i move the persistant level? How do i place stuff in a loaded level and have it unload with the level. is there a more indepth tutorial going over this i cant find anything else.
any ideas?
are you talking about tiled terrain? or making a bunch of levels by righclicking and creating level in the content browser and importing into a persistant level?
some more information would be nice.
Im trying to get it tiled. I have a bunch of levels with a terrain in them atm.